
I’m always in for games that include reduction and constraints, such as the one French (?) illustrator (?) Ludo Prieur (?) designed, reducing all Tintin covers to the max, while still maintaining their immediate recognisability.
I’m using question marks a-plenty, as even the Dutch Hergé Genootschap, which has had its runin with less than totally cleared imagery involving the Quiffed One, even they can’t find any provenance of these images. But they are good nonetheless…
(more after the click)